Public-domain classics are the perfect material for interactive fiction: their worlds are rich and familiar, and because the copyright has expired, you can step inside them freely. Here are our favourites to play as the hero — organised by the mood you're in.
If you've never played a book before, start somewhere with a strong pull and a clear world. These open fast and never let go.
Gothic classics are built for choices — every one of them turns on a decision the original hero got wrong. Play them and get it right, or wrong in a new way.
Mystery is the genre that most wants to be played — you get to notice the clue, press the witness, and spring the trap yourself.
Swords, ships, lost worlds and long odds — the classics that were interactive at heart long before there was AI to run them.
Not every great playthrough is a battle. These turn on wit, love and conscience — where the hardest choice is what to say.
Flip on Kids-safe mode and read these together aloud — the child decides what the hero does, and the book answers in your own language.
These pages are just our favourites. On the home page you can type ANY title — a classic we haven't listed, a myth, or a world you invent — and the Storyteller builds it on the spot. Over a hundred classics have their own pages, and everything else works too.
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More: all guides · all playable classics · about Somni Tales.